Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories
Hi Josiah! I just bough your video game writing book from amazon!
Didn't know you had written one of those! I've got a few writing books to help me with ROM, and the reviews said it was good for all story writing media! Can't wait for it to arrive, should be here in a month though
"BOW BEFORE THE SHAUNINESS THAT IS SHAUNI! "--Shadowman
"Shauni fell down a drainage ditch and died. That was the end of her pokemon journey. "--Shauni
You didn't know about it? Maybe I should have announced it a few more times... Anyway, yeah it's my book (based on the research I did for my master's thesis) and just came out several months ago. It's been getting excellent reviews, though I won't receive my first sales report for another couple of months. I hope you like it!
You wouldn't believe how much work it took to get permission to use those screenshots... FYI, the handful of case studies without screenshots are because I either couldn't get in touch with anyone at the company (Atlus Japan, Sony) or was refused permission (Nintendo, Type-Moon, 2K, Eidos). Annoying, but I'm really happy that I got all the ones I did.
Thanks! Though if you're going to be reading Guardian, I should probably send you a file with the newest version. That printed copy is something I self published a long time ago and, being self published, I didn't have a professional editor and a lot of typos managed to slip though. Over the years, I've gone back and fixed all(?) of them made some other improvements here and there. I'll e-mail it to you sometime soon.
Let me know what you think sometime. Though, as previous mentioned, I recommend the file I sent you over the hard copy. If you like it, I can always send you the sequels.